Contour lines from a noise height field, drawn with screen-space derivatives for crisp lines at any scale.

- 2024
- Graphics
- WebGL2, GLSL


Height
Two octaves of noise form the terrain.
Lines
The fractional height gives evenly spaced contours.
Weight
Every fifth line is heavier and tinted.

Because the lines come from math rather than images, they stay sharp on every screen.
- EMIRO
- EMIRO
- EMIRO
- WebGL2, GLSL